It’s interesting to imagine what might have come of this game if it Koei – the game’s publisher outside of Japan – had actually secured the license to a certain Ridley Scott movie. Colosseum: Road to Freedom was actually released as Gladiator: Road to Freedom in Japan, but with the precedent of the movie and an Acclaim title of the same name, things had to be shuffled a bit. As things played out, Colosseum received next to no attention in the US, likely not in the least due to little advertising by Koei and a miniscule print run. Reviews mostly showed disinterest or bewilderment, while one or two did admit the potential for niche appeal. So, was this game unjustly ignored? If so, what’s compelling about it?