I finally cleared Capcom’s latest entry in the Onimusha series, and I can definitely see why they’re dropping the number and going with “new” (shin) instead. While the game shares many similarities in style and basic templates with its predessesors, the execution is almost completely different this time around.
Author Archives: chris
Sega’s failure to properly market this game will likely haunt them forever. What we can do as grateful fans who were invited into this wonderful experience is to spread the word and hope to invite others to share in this same experience. It will truly be unfortunate if no publisher decides to localize this for the US market, because this is one of those games that everyone deserves to have a chance to play. Continue reading